OmarShehata Posted November 15, 2015 Report Share Posted November 15, 2015 So I'm currently part of a project to build a catalog of our objects that can be viewed and manipulated in a browser. This is the only web rti viewer we found: http://vcg.isti.cnr.it/rti/webviewer.php But it doesn't support a "specular enhancement" mode. I was wondering how feasible it would be to just build our own. Would it just be a matter of: Extract the original image and the normal/bump map from the .rti image Write the shader to render it through WebGL using the correct lighting model(s) Is there anything else to it? I've written written shaders to simulate lighting of this kind before, but I'm not sure exactly what goes into the .rti format or how I can extract stuff from it. (Any links/info on that would be appreciated!) Link to comment Share on other sites More sharing options...
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